06:10:02 GMT Hey guys , if i keep a big hashmap around 13000 keys and 2 values inside each key. what could be performance drawback ? 07:29:26 GMT hashes are optimized for 1024 entries by default, you can change that in the config 07:30:08 GMT if you always need those 2 values at once you could use a normal key instead and serialize them yourself, though not sure if that changes anything on performance 07:30:14 GMT just benchmark it :) 09:16:24 GMT anyone has worked with sharding/partioning? 09:16:45 GMT I'm creating a game which (according to client) will have ~5 million users in a month 09:17:00 GMT I'm thinking on the strategy on how to shard players 09:17:58 GMT my main issue that I'm not sure if I want to start with 20 (just a random number) instances and grow those when needed or if I should add more servers eventually 09:18:28 GMT like: put users 1 - 500.000 on server 1 and when we are nearing that number we spawn a second 09:19:12 GMT that option sounds dangerous but otherwise I have 20 servers which might be overkill if clients app is less used as their previous one 09:24:12 GMT 5 million something 09:41:42 GMT JuanDaugherty ? 09:42:53 GMT does the client expect 5 million distinct users in the first month? 09:43:18 GMT 5 million game plays? 09:43:28 GMT 5 million hits? 09:43:30 GMT etc. 09:43:34 GMT 5 million distinct users 09:43:58 GMT each user will have a bunch of keys to keep the game state 09:44:11 GMT p:: 09:44:30 GMT I was thinking to shard on the {p:} part 09:45:03 GMT looking at stratiegies to be able to scale up or down with redis instances 09:45:29 GMT but only good option seems to be to start with a whole bunch of instances and vertically scale those when needed 09:45:39 GMT (in my case then) 09:45:50 GMT came here to check if there are better options out there :) 09:49:33 GMT if you are intentionally cloaked, may I ask why? 09:50:41 GMT what do you mean by that ? 09:53:01 GMT * p1rate (~p1rate@unaffiliated/p1rate) has joined #redis <- that's cloaking 09:53:29 GMT as opposed to e.g. ideea's entry 4 min ago 09:54:18 GMT I like to hide my ip, is that a bad thing ? :) 09:55:45 GMT i am just curious about why; on the whole it just makes me wonder why some people feel the need 09:59:02 GMT I do not see how that's relevant for my question tbh 10:00:48 GMT I guess I don't like the idea that people are trying to port scan me or something because I am publically exposed 10:01:11 GMT or maybe my irc client has vulnerabilities 10:01:20 GMT better safe than sorry 10:01:26 GMT i see. well if you google sharding you'll see an article on how craigslist does it 10:02:37 GMT yeah, I just found that 11:19:11 GMT anyone here affiliated with rediscloud and could comment on their pricing? 11:20:20 GMT my working theory is they don't trust their product and don't actually want it to be used at scale :/ 16:24:57 GMT Hello everybody! We're currently using Redis SCAN over 200,000 keys. How can we determine the best COUNT iteration number? 16:25:25 GMT We tried with COUNT=10 but the execution is very slow :/ 21:21:43 GMT Hello 21:22:55 GMT Space Pirats? 22:51:41 GMT hi, i've been struggling with the following issue and could really use some help. i have loaded a lua script into redis which calls HGET and later calls HINCRBY . If I manually delete from redis-cli, the HGET /sometimes/ returns a previous value of . 22:52:18 GMT manual hgetall confirms that was deleted 22:53:33 GMT i modified the script to just return the result of the HGET if present, and sure enough, fairly frequently, it returns a value it had before being deleted