01:50:36 GMT Why is it that in the py-redis api the delete method doesn't accept patterns? 01:51:10 GMT which is faster when adding elements, a SET or a LIST ?! 09:58:11 GMT strayArch: because DEL doesn't accept patterns 18:37:30 GMT Heyo! Is it insecure to make a key with concatenating? like "SET user:" + user_id + " john"? 18:42:50 GMT ...? 18:44:21 GMT depends 18:45:37 GMT on what? 18:45:52 GMT on what's your client 18:46:01 GMT redis-rs 18:46:37 GMT if you're not building the command as string you're fine 18:47:21 GMT so if i use the high level API im fine? 18:47:39 GMT i'm fairly certain 18:49:35 GMT http://redis.io/topics/protocol#sending-commands-to-a-redis-server 18:49:54 GMT arguments are length-prefixed 18:51:32 GMT so unless the client lib does build a string out of the command (see the 'inline commands' section) it is safe 18:51:59 GMT what are you building with rust, if i may ask? 18:55:42 GMT a game 18:55:47 GMT a multiplayer one 18:58:28 GMT cool, what's the use case for redis in it? 18:59:30 GMT accounts / map storing and im looking into pub/sub 19:00:51 GMT keep in mind redis keeps everything you store in memory 19:01:28 GMT pub/sub info toow 19:01:31 GMT ?* 19:02:38 GMT ah, no 19:02:56 GMT but there is a buffer for every connected client 19:03:29 GMT im discussing pub/sub vs websockets 19:03:47 GMT are you having remote clients directly connect to redis? 19:04:50 GMT ohhhhh, didn't think about that 19:05:08 GMT Now that i think about it, probably better to use websockets 19:05:19 GMT Maybe pub/sub for transmitting info beetwen servers? 19:07:09 GMT hard to say without knowing what architecture you have in mind 19:07:18 GMT generally of course: the simpler the better 19:08:38 GMT map downloads for example i'd use HTTP for 19:09:19 GMT thing is 19:09:26 GMT the map may change each tick 19:10:32 GMT for example, a tile in a room(map) may have a structure being built in it 19:11:09 GMT sounds like a MMORPG 19:11:59 GMT that's a different story then, i guess 19:12:53 GMT streaming chunks of the map through your normal game connection would be one option i guess 19:17:19 GMT MMORTS, actually